Tweaking Umineko Wiki
m (Protected "PS3 Port" (‎[edit=sysop] (indefinite) ‎[move=sysop] (indefinite)))
(Added website)
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As for contact information, we are open for communication but may be too busy to check comments and such. At this moment you can use:
 
As for contact information, we are open for communication but may be too busy to check comments and such. At this moment you can use:
 
<ul>
 
<ul>
<li style="margin: 0;"><b>[http://goo.gl/Rr6BwY Google Plus]</b></li>
+
<li style="margin: 0;">[https://umineko-project.org '''Our website''']</li>
  +
<li style="margin: 0;"><b>[http://goo.gl/Rr6BwY Google Plus]</b>
  +
</li>
 
<li style="margin: 0;"><b style="color: #0148c2;">Email: umi {dog} besplsoft {dot} org. (This Russian dog stands for @).</b></li>
 
<li style="margin: 0;"><b style="color: #0148c2;">Email: umi {dog} besplsoft {dot} org. (This Russian dog stands for @).</b></li>
 
<li style="margin: 0;"><b>[http://honyaku-subs.ru/forums/viewforum.php?f=33 Honyaku-Subs forum for Russian speakers]</b></li>
 
<li style="margin: 0;"><b>[http://honyaku-subs.ru/forums/viewforum.php?f=33 Honyaku-Subs forum for Russian speakers]</b></li>

Latest revision as of 17:53, 25 February 2015

This page details the ongoing work into the port of Alchemist's PS3 versions of Umineko. Read about its origins here.

Briefly, we are a team built-up from some members of Honyaku-Subs (Russian VN Translation group) and UmiTweak in the end of 2011. Our goal is to provide a most complete version of Umineko remaster on PCs. Slightly incomplete and dated feature list includes:

  • The game is in FullHD (1080p)
  • Migrated to OpenGL with shaders
  • Currently we have Linux, OS X and Windows builds
  • Dual-language: the game is in English and Russian with an updated translation (still in progress) — the edits/fixes to the English version bring the translation of episodes 1-4 up to the higher standard set by WH's Chiru release, fix punctuation and consistency issues, make the translation compatible with a voiced release, and (optionally) incorporate edits that were included in the PS3 version.
  • Completely reworked text renderer: multiple proportional fonts with small caps and italics support, gradients, glyph borders.
  • Added async stuff: animated effects, opaque and partially transparent videos, full rain support (even the multilayered one, sandwiching sprites and visible outside windows).
  • Full CG and sprite support: animated lips with voice synchronisation, one-to-one correspondence with PS3 for colour manipulations (monochrome/sepia/darkened for nighttime/etc.), sprite positioning and movements, special effects like motion blur, etc.
  • It is almost obvious from my point of view, but: picture box, reworked music box and menus, named textboxes, trophies, BGM title display support;
  • We are also working on enhanced joystick support (including rumble) and a more integrated Message Browser;

As for contact information, we are open for communication but may be too busy to check comments and such. At this moment you can use: